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CS701 Computer Science Intermediate Part 1
Course
April 30, 2019April 30, 2019

CS701 Computer Science Intermediate Part 1

This course teaches students the theoretical foundations of programming and general computer science. Students will be working with Java, actively applying class knowledge through coding diverse computer algorithms that utilize concepts such as control-flow, loops, sorting, and arrays. Following the completing of this course, students can confidently project various real-world problems into mathematical models and gain a deeper insight into computer science and theoretical programming concepts

Under the GUI - UN502 - First Person Shooting
Course
April 23, 2019March 1, 2023

UN602 Unity Advanced Part 2

Based on what students have learned in UN601, they will dive deeper into Unity and C#. They will learn about artificial intelligence, pathfinding, and the navigation mesh. Additionally, they will learn about Mecanim to animate 3-dimensional models. Students will learn about object-oriented programming, inheritance, and physics. They will finish with a 3D third-person game.

UN601 Unity Advanced Part 1
Course
April 23, 2019March 1, 2023

UN601 Unity Advanced Part 1

This course will teach students about 3D game development. They will be introduced to the x,y,z space, how to manipulate terrains, Raycasting and how to write code for movement and interaction in 3D space. Students will finish with an interactive 3D game!

course PY402 gameplay
Course
April 23, 2019March 1, 2023

PY402 – Python Advanced Part 2

Based on what students have learned in PY401, they will dive deeper into Python & PixelPAD. Students will be introduced to AI movement & gameplay, and create a cool strategy game, inspired by the popular mobile game Clash Royale!

UN402 - Under the GUI - Gameplay
Course
April 22, 2019March 1, 2023

UN502 Unity Intermediate Part 2

Based on what students have learned in UN501, they will dive deeper into Unity and C#. This course will teach students stronger conceptual programming ideas, more polished coding practices, and a better understanding of how to code effectively. Students will be introduced to 2D sprites, physics, animation, and tilemaps. They will finish with a 2D platformer!

PY302 Python Intermediate Part 2
Course
April 22, 2019March 1, 2023

PY302 Python Intermediate Part 2

Based on what students have learned in PY201, they will dive deeper into Python & PixelPAD. Students will learn about physics, such as velocity, gravity, and friction. After this course, students will have created their very own physics-based games!

UN501 Unity Intermediate Part 1
Course
April 22, 2019March 1, 2023

UN501 Unity Intermediate Part 1

Through an in-depth introduction to the Unity Game Engine and its interface, students will learn to create games using a professional game development environment while learning C#. With the reinforcement of programming concepts and coding best practices, students will learn to create projects with the same rigorous standard of professional developers. In courses on 2D Game development with the Unity Engine, students will be introduced to a new interface and language by using familiar logic concepts.

PY201 Under the Gui
Course
April 22, 2019March 1, 2023

PY301 Python Intermediate Part 1

Students get to the next level of Python & PixelPAD, to understand computer algorithms and computer programming basics. Students will learn about objects in code, arrays and creating interactive Non-Player-Controlled characters. Students will finish with a full Role Playing Game!

PY301 - Under the GUI - gameplay
Course
April 22, 2019March 1, 2023

PY401 Python Advanced Part 1

In the third year of Python & PixelPAD, the students will be introduced to programming concepts such as functions, if-statements, for-loops, and physics, and also learn how to write clean and fast code. Students will finish with a cool fruit-slashing game, inspired by the popular mobile game Fruit Ninja!

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