Shubhra is a passionate Game programmer working on Unity3D for the past 4 years. He has hands-on experience in developing AR/VR and gaming application involving AI/ deep learning and computer vision. He is also a good nature of teaching skills and has been coaching kids for over 2 years.
Currently, He is obtaining his MSc with Dr. Alissa Antle in the School of Interactive Arts and Technology. He likes to solve challenging problems regarding software and game programming. He is also interested in user experience research, design, and prototyping. His current works mostly focus on Augmented Reality, Computer Vision and Machine Learning.
He has been developing 2D and 3D games for 4 years now and has experience working in a team of designers and artists. He is specialized in Unity and C# programming, digital prototyping, computer graphics, and computer vision. He has a solid understanding of data structure and algorithms, has attended and won multiple hackathons and has three publications on renowned conferences like CHI and IEEE.”